Catherine Friend
Still fascinated by Psychology and Technology 30 years later
Graphic Realism and video games
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This project will be researched internationally and lead by Catherine Friend at the EFPSA European Summer School 2019.​
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This study found that perceived realism, previous experience with a character and types of realism all DID influenced empathy and enjoyment to video games characters.

This project was presented at:
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The 30th Annual Congress for the European Federation of Psychology Students' Associations, Portugal, 2016.
Oral presentation winner
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Psychological Society of Ireland SIGMAC conference 2015.
Best undergraduate student presentation winner
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The 35th Annual Psychology Student's of Ireland Congress in the Institute of Art, Design and Technology in April, 2013.
For more information:
Graphic realism and its effects on empathy: Understanding the mechanisms leading to the Uncanny Valely phenomenon
in video games characters
Video game stimuli used: