Catherine Friend
Still fascinated by Psychology and Technology 30 years later

Graphic Realism and video games
This project will be researched internationally and lead by Catherine Friend at the EFPSA European Summer School 2019.
This study found that perceived realism, previous experience with a character and types of realism all DID influenced empathy and enjoyment to video games characters.
This project was presented at:
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The 30th Annual Congress for the European Federation of Psychology Students' Associations, Portugal, 2016.
Oral presentation winner
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Psychological Society of Ireland SIGMAC conference 2015.
Best undergraduate student presentation winner
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The 35th Annual Psychology Student's of Ireland Congress in the Institute of Art, Design and Technology in April, 2013.
For more information:
Graphic realism and its effects on empathy: Understanding the mechanisms leading to the Uncanny Valely phenomenon
in video games characters
Video game stimuli used:
